Prototype 2 vs. Infamous 2 | Vs Battles

In 2011, both Prototype 2 and inFAMOUS 2 refined their predecessors’ mechanics, introducing new characters, powers, and gameplay elements. Prototype 2 shifts the focus to a new protagonist, James Heller, and takes Alex Mercer’s story in a different direction, adding even more brutal powers and further expanding the chaotic combat. inFAMOUS 2 introduces a revamped combat system and additional moral consequences, pushing Cole MacGrath’s journey even further. Let’s compare these sequels in terms of story, gameplay, and production value to see how they stack up against the original titles.


Story 

Winner: inFAMOUS 2

Prototype 2 picks up where the first game left off, with James Heller, a former soldier whose family was killed by the infected, seeking vengeance against Alex Mercer. The story focuses on Heller’s pursuit of Mercer, but it also explores themes of transformation and the consequences of unchecked power. The narrative dives deeper into the infection, while introducing new characters, such as the Redzone faction, adding layers to the plot. Heller’s journey is driven by rage, but as the story progresses, it examines his own loss of humanity.

inFAMOUS 2 continues Cole MacGrath’s story, now as he must prepare to fight against the Beast, a powerful entity threatening to destroy humanity. Cole’s quest involves finding the power to stop the Beast while also dealing with the consequences of his past choices. The game further develops Cole’s character, offering new moral choices, including a more in-depth look at the relationships with characters like Zeke and Nix. The story is more epic in scale, with world-ending stakes.


Gameplay

Winner: Prototype 2

Prototype 2 makes a significant upgrade to the first game’s combat system, enhancing the power-based combat and adding more dynamic abilities. James Heller has access to new and brutal powers, including the ability to transform into a larger, more monstrous form, as well as the ability to consume enemies and gain new abilities. The game also adds the ability to manipulate vehicles and weapons for more diverse combat strategies. The movement system is similar to the first game, with fluid parkour-style traversal, but Heller’s combat style feels even more aggressive and destructive. There are more interactive environments, and the world feels more diverse, with plenty of opportunities for exploration and chaos. The enemy variety has increased as well, including tougher and smarter enemies.

inFAMOUS 2 improves upon the original’s combat system, introducing a broader range of powers that Cole can upgrade throughout the game. The combat is still based on Cole’s electric powers, but it feels more refined with new abilities such as the Ionic Vortex and Mega Destroyer, allowing for more creative combat. The traversal has been expanded, with Cole gaining the ability to use a hoverboard to speed through the environment and zip-line across the city. The game introduces a more refined Karma system, allowing players to make nuanced decisions that affect Cole’s abilities and story outcomes. Multiplayer elements are included, but the game focuses heavily on single-player experience.


Production

Winner: inFAMOUS 2

Prototype 2 takes everything from the first game and enhances the visuals, offering a darker, more mature aesthetic. The environments are more varied, with New York City’s districts becoming more distinct in design. The game’s art direction focuses on a more industrial and militaristic style, with the corruption of the virus more pronounced. The animations are smooth, especially during combat, and the effects of Heller’s powers are satisfying to witness. The cutscenes are cinematic, but they take a backseat to the gameplay, focusing on action. The music is intense and gritty, with tracks designed to enhance the sense of chaos, and the voice acting is solid, especially for Heller’s anger-driven performance.

inFAMOUS 2 brings a more polished visual design, with improved lighting, character models, and environmental effects. The city of New Marais is vibrant, with a New Orleans-inspired look, filled with detailed architecture and lush vegetation. The use of lighting and weather effects adds an extra layer of immersion, particularly during rainstorms and lightning strikes. The cutscenes are fully voiced and animated, advancing the narrative with emotional depth. The soundtrack features a mix of orchestral and rock-inspired music, contributing to the epic feel of Cole’s journey. The voice acting, especially from Cole’s character, is notably improved from the first game.


The Verdict

Winner: inFAMOUS 2

Both Prototype 2 and inFAMOUS 2 build upon their predecessors with expanded mechanics and a deeper focus on character-driven narratives. In this battle, inFAMOUS 2 edges out Prototype 2 in terms of narrative depth and polished gameplay, while Prototype 2 continues to offer a brutal, action-packed ride.

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