Dragon Warrior Monsters 2: Tara’s Adventure Review

Genre: Monster Tamer RPG | Developer(s): Tose/Enix | Release Date: 2001
Published by Enix | Game Boy Color


A spin-off of the Dragon Quest series where players take control of Tara on a quest to save her brother, befriending, breeding, and battling with monsters across a variety of magical worlds.


Campaign

In Dragon Warrior Monsters 2: Tara’s Adventure, players follow the young heroine Tara on her journey to save the world of GreatLog. When her mischievous brother breaks a magical plug keeping the island afloat, Tara must gather keys to new worlds and find a way to restore stability before it’s too late. Unlike many RPGs of its era, Tara’s Adventure skips a central cast in favor of monster companions, putting emotional weight on the bond between tamer and team rather than character development. 

The story is charming and lightweight, with quirky dialogue and oddball NPCs that fit well within the Dragon Quest universe. Each world key leads to a new realm with its own mini-narrative, giving the game an episodic feel as Tara journeys through environments themed around ice, fire, forests, and more. While the overarching plot is simple and aimed at younger players, it’s filled with humor, whimsy, and plenty of classic DQ charm. It’s not as emotionally gripping or grand in scope as traditional RPGs, but it succeeds in being engaging and consistently fun throughout. 

Rating: 3 out of 5


Gameplay

The gameplay centers on monster taming, breeding, and battling in turn-based combat. Players recruit monsters by offering them meat mid-battle, a mechanic that balances RNG with strategy depending on the monster’s mood and health. The real meat of the game lies in its extensive monster breeding system: players can combine two monsters to create a new one, passing on stats, spells, and traits. This encourages long-term strategy and experimentation and is the key to obtaining high-tier monsters. The game features multiple dungeon worlds tied to magic keys, each with unique layouts, tilesets, and enemy encounters. Most dungeons are randomly generated, keeping exploration fresh and somewhat unpredictable. 

Combat is classic turn-based Dragon Quest fare, with commands issued to the team or left to their AI—adding another layer of strategic planning when deciding which monsters to take into a dungeon. There’s also a coliseum for tournament-style battling and a competitive link cable mode for PvP. The challenge can spike depending on your team’s composition and how well you’ve planned your breeding. That said, inventory space is limited, menus are clunky by modern standards, and level grinding is required to get the best monsters. There’s also no in-game tracking of breeding lines, making deeper planning dependent on guides or memory. Still, the sheer depth and addictiveness of its monster system keep the experience rewarding. 

Rating: 4 out of 5


Production

As a Game Boy Color title, Tara’s Adventure doesn’t push boundaries graphically, but it makes the most of its hardware. Sprites are colorful, well-detailed, and full of personality—especially the monsters, whose designs range from adorable to bizarre to outright cool. The game’s overworld and dungeons are straightforward but clean, with vibrant palettes and fun visual variety across different worlds. The monster animations are simple, often just bouncing or flashing during attacks, but they serve their purpose. The music is lifted largely from the Dragon Quest library—upbeat overworld tunes, creepy cave themes, and triumphant battle music all lend classic JRPG flavor. 

While there’s no voice acting, the text sound effects and creature cries help give life to interactions. Audio cues for spellcasting and special attacks are satisfying, though repetitive over time. The UI is functional but outdated—players will spend a lot of time in menus, and some breeding and inventory systems can be a chore without modern streamlining. Still, the game runs smoothly and loads quickly, which helps keep the pace moving despite the turn-based setup. For a GBC title, it’s a solid production that prioritizes charm and nostalgia over flash. 

Rating: 3 out of 5


The Verdict

In the end, Dragon Warrior Monsters 2: Tara’s Adventure is a monster-raising RPG that delivers surprising depth through its breeding system and monster roster. It lacks polish in areas like interface and story engagement, but the addicting gameplay loop and nostalgic vibe make it a classic worth revisiting. Dragon Warrior Monsters 2: Tara's Adventure gets 3 out of 5.

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